Prosthesis,
In medicine, a prosthesis, prosthetic, or prosthetic limb (Greek: πρόσθεσις "addition") is an artificial device extension that replaces a missing body part. It is part of the field of biomechatronics, the science of using mechanical devices with human muscle, skeleton, and nervous systems to assist or enhance motor control lost by trauma, disease, or defect. Prostheses are typically used to replace parts lost by injury (traumatic) or missing from birth (congenital) or to supplement defective body parts. Inside the body, artificial heart valves are in common use with artificial hearts and lungs seeing less common use but under active technology development. Other medical devices and aids that can be considered prosthetics include artificial eyes, palatal obturator, gastric bands, and dentures.
Prosthetics are specifically not orthotics, although given certain circumstances a prosthetic might end up performing some or all of the same functionary benefits as an orthotic.
History
Roman bronze crowns have also been found, but their use could have been more aesthetic than medical.
A famous and quite refined historical prosthetic arm was that of Götz von Berlichingen, made in the beginning of the 16th century. Around the same time, François de la Noue is also reported to have had an iron hand, as is, in the 17th century, René-Robert Cavalier de la Salle.
Lower extremity prosthetics
Lowered extremity prosthetics describes artificially replaced limbs located at the hip level or lower. The two main subcategories of lower extremity prosthetic devices are 1.trans-tibial (any amputation transecting the tibia bone or a congenital anomaly resulting in a tibial deficiency) and 2.trans-femoral (any amputation transecting the femur bone or a congenital anomaly resulting in a femural deficiency). In the prosthetic industry a trans-tibial prosthetic leg is often referred to as a "BK" or below the knee prosthesis while the trans-femoral prosthetic leg is often referred to as an "AK" or above the knee prosthesis.
Other, less prevalent lower extremity cases include the following:
Hip disarticulations - This usually refers to when an amputee or congenitally challenged patient has either an amputation or anomaly at or in close proximity to the hip joint.
Knee disarticulations - This usually refers to an amputation through the knee disarticulating the femur from the tibia.
Symes - This is an ankle disarticulation while preserving the heel pad.
Lower extremity modern history
Socket technology for lower extremity limbs saw a revolution of advancement during the 1980s when Sabolich Prosthetics, John Sabolich C.P.O., invented the Contoured Adducted Trochanteric-Controlled Alignment Method (CATCAM) socket, later to evolve into the Sabolich Socket. The advancement was due to the difference in the socket to patient contact model. Prior, sockets were made in the shape of a square bucket with no specialized containment for either the patient's bony prominences' or muscular tissue. Sabolich's design held the patient's limb like a glove, locking it into place and distributing the weight evenly over the existing limb as well as the bone structure of the patient. This was the first instance of ischial containment and led to an extreme advancement in patient accomplishment. Because of Sabolich's dedication to research and development in lower extremity prosthetics, Sabolich Prosthetics saw the first above the knee prosthetic patients walk and run step over step with both one leg and two legs missing, walking down stairs, suction sockets, modern plastic and bio elastic sockets, sense of feel technology, and numerous other inventions in the prosthetic field.
The first microprocessor-controlled prosthetic knees became available in the early 1990s. The Intelligent Prosthesis was first commercially available microprocessor controlled prosthetic knee. It was released by Chas. A. Blatchford & Sons, Ltd., of Great Britain, in 1993 and made walking with the prosthesis feel and look more natural.[4] An improved version was released in 1995 by the name Intelligent Prosthesis Plus. Blatchford released another prosthesis, the Adaptive Prosthesis, in 1998. The Adaptive Prosthesis utilized hydraulic controls, pneumatic controls, and a microprocessor to provide the amputee with a gait that was more responsive to changes in walking speed.
C-Leg Knee Prosthesis
Two different models of the C-Leg prosthesis
The Otto Bock Orthopedic Industry introduced the C-Leg during the World Congress on Orthopedics in Nuremberg in 1997. The company began marketing the C-Leg in the United States in 1999. Other microprocessor controlled knee prostheses include Ossur's Rheo Knee, released in 2005, the Power Knee by Ossur, introduced in 2006, the Plié Knee from Freedom Innovations and DAW Industries’ Self Learning Knee (SLK).
The idea was originally developed by Kelly James, a Canadian engineer, at the University of Alberta. The C-Leg uses hydraulic cylinders to control the flexing of the knee. Sensors send signals to the microprocessor that analyzes these signals, and communicates what resistance the hydraulic cylinders should supply. C-Leg is an abbreviation of 3C100, the model number of the original prosthesis, but has continued to be applied to all Otto Bock microprocessor-controlled knee prostheses. The C-Leg functions through various technological devices incorporated into the components of the prosthesis. The C-Leg uses a knee-angle sensor to measure the angular position and angular velocity of the flexing joint. Measurements are taken up to 50 times a second. The knee-angle sensor is located directly at the axis of rotation of the knee.
Moment sensors are located in the tube adaptor at the base of the C-Leg. These moment sensors use multiple strain gauges to determine where the force is being applied to the knee, from the foot, and the magnitude of that force.
The C-Leg controls the resistance to rotation and extension of the knee using a hydraulic cylinder. Small valves control the amount of hydraulic fluid that can pass into and out of the cylinder, thus regulating the extension and compression of a piston connected to the upper section of the knee. The microprocessor receives signals from its sensors to determine the type of motion being employed by the amputee. The microprocessor then signals the hydraulic cylinder to act accordingly. The microprocessor also records information concerning the motion of the amputee that can be downloaded onto a computer and analyzed. This information allows the user to make better use of the prosthetic.
The C-Leg is powered by a lithium-ion battery housed inside the prosthesis below the knee joint. (cell is actually located within the axis of the joint) On a full charge, the C-leg can operate for up to 45 hours, depending on the intensity of use. A charging port located on the front of the knee joint can be connected to a charging cable plugged directly into a standard outlet. A "pigtail" charging port adapter permits the relocation of the charging port to a location more accessible when the prosthesis has a cosmetic cover applied. The charger cord has lights that allow the user to observe the level of charge when connected to the knee. A 12 volt car charger adapter can also be purchased.
The C-Leg provides certain advantages over conventional mechanical knee prostheses. It provides an approximation to an amputee’s natural gait. The C-Leg allows amputees to walk at near walking speed. Variations in speed are also possible and are taken into account by sensors and communicated to the microprocessor, which adjusts to these changes accordingly. It also enables the amputees to walk down stairs with a step-over-step approach, rather than the one step at a time approach used with mechanical knees. The C-Leg’s ability to respond to sensor readings can help amputees recover from stumbles without the knee buckling. However, the C-Leg has some significant drawbacks that impair its use. The C-Leg is susceptible to water damage and thus great care must be taken to ensure that the prosthesis remains dry. Otto Bock recommends that each amputee use the C-Leg for up to two months before the system can fully become accustomed to the individual’s unique gait. Becoming accustomed to the C-Leg is especially difficult when walking downhill, and amputees should seek help while becoming familiar with the system to avoid injury.
A wide range of amputees can make use of the C-Leg; however, some people are more suited to this prosthesis than others. The C-Leg is designed for use on people who have undergone transfemoral amputation, or amputation above the knee. The C-Leg can be used by amputees with either single or bilateral limb amputations. In the case of bilateral amputations, the application of C-Legs must be closely monitored. In some cases, those who have undergone hip disarticulation amputations can be candidates for a C-Leg. The prosthesis is recommended for amputees that vary their walking speeds and can reach over 3 miles per hour; however, it cannot be used for running. The C-Leg is practical for upwards of 3 miles daily, and can be used on uneven ground, slopes, or stairs. Active amputees, such as bikers and rollerbladers may find the C-Leg suited to their needs.
Certain physical requirements must be met for C-Leg use. The amputee must have satisfactory cardiovascular and pulmonary health. The balance and strength of the amputee must be sufficient to take strides while using prosthesis. The C-Leg is designed to support amputees weighing up to 275 pounds.
Robotic prostheses
Further information: Robotics#Touch
In order for a robotic prosthetic limb to work, it must have several components to integrate it into the body's function: Biosensors detect signals from the user's nervous or muscular systems. It then relays this information to a controller located inside the device, and processes feedback from the limb and actuator (e.g., position, force) and sends it to the controller. Examples include wires that detect electrical activity on the skin, needle electrodes implanted in muscle, or solid-state electrode arrays with nerves growing through them. One type of these biosensors are employed in myoelectric prosthesis.
Mechanical sensors process aspects affecting the device (e.g., limb position, applied force, load) and relay this information to the biosensor or controller. Examples include force meters and accelerometers.
The controller is connected to the user's nerve and muscular systems and the device itself. It sends intention commands from the user to the actuators of the device, and interprets feedback from the mechanical and biosensors to the user. The controller is also responsible for the monitoring and control of the movements of the device.
An actuator mimics the actions of a muscle in producing force and movement. Examples include a motor that aids or replaces original muscle tissue.
Cosmesis
Cosmetic prosthesis has long been used to disguise injuries and disfigurements. With advances in modern technology, cosmesis, the creation of lifelike limbs made from silicone or PVC has been made possible. Such prosthetics, such as artificial hands, can now be made to mimic the appearance of real hands, complete with freckles, veins, hair, fingerprints and even tattoos. Custom-made cosmeses are generally more expensive (costing thousands of US dollars, depending on the level of detail), while standard cosmeses come ready-made in various sizes, although they are often not as realistic as their custom-made counterparts. Another option is the custom-made silicone cover, which can be made to match a person's skin tone but not details such as freckles or wrinkles. Cosmeses are attached to the body in any number of ways, using an adhesive, suction, form-fitting, stretchable skin, or a skin sleeve.
Cognition
Main article: Neuroprosthetics
Unlike neuromotor prostheses, neurocognitive prostheses would sense or modulate neural function in order to physically reconstitute or augment cognitive processes such as executive function, attention, language, and memory. No neurocognitive prostheses are currently available but the development of implantable neurocognitive brain-computer interfaces has been proposed to help treat conditions such as stroke, traumatic brain injury, cerebral palsy, autism, and Alzheimer's disease. The recent field of Assistive Technology for Cognition concerns the development of technologies to augment human cognition. Scheduling devices such as Neuropage remind users with memory impairments when to perform certain activities, such as visiting the doctor. Micro-prompting devices such as PEAT, AbleLink and Guide have been used to aid users with memory and executive function problems perform activities of daily living.
Prosthetic enhancement
Powered exoskeleton#Research
In addition to the standard artificial limb for everyday use, many amputees or congenital patients have special limbs and devices to aid in the participation of sports and recreational activities.
Within science fiction, and, more recently, within the scientific community, there has been consideration given to using advanced prostheses to replace healthy body parts with artificial mechanisms and systems to improve function. The morality and desirability of such technologies are being debated. Body parts such as legs, arms, hands, feet, and others can be replaced.
The first experiment with a healthy individual appears to have been that by the British scientist Kevin Warwick. In 2002, an implant was interfaced directly into Warwick's nervous system. The electrode array, which contained around a hundred electrodes, was placed in the median nerve. The signals produced were detailed enough that a robot arm was able to mimic the actions of Warwick's own arm and provide a form of touch feedback again via the implant.
In early 2008, Oscar Pistorius, the "Blade Runner" of South Africa, was briefly ruled ineligible to compete in the 2008 Summer Olympics because his prosthetic limbs were said to give him an unfair advantage over runners who had ankles. One researcher found that his limbs used twenty-five percent less energy than those of an able-bodied runner moving at the same speed. This ruling was overturned on appeal, with the appellate court stating that the overall set of advantages and disadvantages of Pistorius' limbs had not been considered. Pistorius did not qualify for the South African team for the Olympics, but went on to sweep the 2008 Summer Paralympics, and has been ruled eligible to qualify for any future Olympics.
The "Luke arm" is an advanced prosthesis currently under trials as of 2008.
Types
A United States Marine with bilateral prosthetic legs leads a formation run.
There are four main types of artificial limbs. These include the transtibial, transfemoral, transradial, and transhumeral prostheses. The type of prosthesis depends on what part of the limb is missing.
Transtibial Prosthesis
A transtibial prosthesis is an artificial limb that replaces a leg missing below the knee. Transtibial amputees are usually able to regain normal movement more readily than someone with a transfemoral amputation, due in large part to retaining the knee, which allows for easier movement. In the prosthetic industry a trans-tibial prosthetic leg is often referred to as an "BK" or below the knee prosthesis.
Transfemoral Prosthesis
A transfemoral prosthesis is an artificial limb that replaces a leg missing above the knee. Transfemoral amputees can have a very difficult time regaining normal movement. In general, a transfemoral amputee must use approximately 80% more energy to walk than a person with two whole legs. This is due to the complexities in movement associated with the knee. In newer and more improved designs, after employing hydraulics, carbon fibre, mechanical linkages, motors, computer microprocessors, and innovative combinations of these technologies to give more control to the user. In the prosthetic industry a trans-femoral prosthetic leg is often referred to as an "AK" or above the knee prosthesis.
Transradial Prosthesis
A transradial prosthesis is an artificial limb that replaces an arm missing below the elbow. Two main types of prosthetics are available. Cable operated limbs work by attaching a harness and cable around the opposite shoulder of the damaged arm. The other form of prosthetics available are myoelectric arms. These work by sensing, via electrodes, when the muscles in the upper arm moves, causing an artificial hand to open or close. In the prosthetic industry a trans-radial prosthetic arm is often referred to as a "BE" or below elbow prosthesis.
Transhumeral Prosthesis
A transhumeral prosthesis is an artificial limb that replaces an arm missing above the elbow. Transhumeral amputees experience some of the same problems as transfemoral amputees, due to the similar complexities associated with the movement of the elbow. This makes mimicking the correct motion with an artificial limb very difficult. In the prosthetic industry a trans-humeral prosthesis is often referred to as a "AE" or above the elbow prothesis.
Current technology/manufacturing
In recent years there have been significant advancements in artificial limbs. New plastics and other materials, such as carbon fiber, have allowed artificial limbs to be stronger and lighter, limiting the amount of extra energy necessary to operate the limb. This is especially important for transfemoral amputees. Additional materials have allowed artificial limbs to look much more realistic, which is important to transradial and transhumeral amputees because they are more likely to have the artificial limb exposed.
In addition to new materials, the use of electronics has become very common in artificial limbs. Myoelectric limbs, which control the limbs by converting muscle movements to electrical signals, have become much more common than cable operated limbs. Myoelectric limbs allow the amputees to more directly control the artificial limb. Computers are also used extensively in the manufacturing of limbs. Computer Aided Design and Computer Aided Manufacturing are often used to assist in the design and manufacture of artificial limbs.
Most modern artificial limbs are attached to the stump of the amputee by belts and cuffs or by suction. The stump usually fits into a socket on the prosthetic. The socket is custom made to create a better fit between the leg and the artificial limb, which helps reduce wear on the stump. The custom socket is created by taking a plaster cast of the stump and then making a mold from the plaster cast. Newer methods include laser guided measuring which can be input directly to a computer allowing for a more sophisticated design.
One of the biggest problems with the stump and socket attachment is that there is a large amount of rubbing between the stump and socket. This can be painful and can cause breakdown of tissue.
Artificial limbs are typically manufactured using the following steps:
Measurement of the stump
Measurement of the body to determine the size required for the artificial limb
Creation of a model of the stump
Formation of thermoplastic sheet around the model of the stump – This is then used to test the fit of the prosthetic
Formation of permanent socket
Formation of plastic parts of the artificial limb – Different methods are used, including vacuum forming and injection molding
Creation of metal parts of the artificial limb using die casting
Assembly of entire limb
Robotic limbs
Further information: Robotics#Touch
Advancements in the processors used in myoelectric arms has allowed for artificial limbs to make gains in fine tuned control of the prosthetic. The Boston Digital Arm is a recent artificial limb that has taken advantage of these more advanced processors. The arm allows movement in five axes and allows the arm to be programmed for a more customized feel.
Recently the i-Limb hand, invented in Edinburgh, Scotland, by David Gow has become the first commercially available hand prosthesis with five individually powered digits. The hand also possesses a manually rotatable thumb which is operated passively by the user and allows the hand to grip in precision, power and key grip modes. Raymond Edwards, Limbless Association Acting CEO, is the first amputee to be fitted with the i-LIMB by the National Health Service in the UK.The hand, manufactured by "Touch Bionics" of Scotland (a Livingston company), went on sale on 18 July 2007 in Britain. It was named alongside the Super Hadron Collider in Time magazine's top 50 innovations.
Another neural prosthetic is Johns Hopkins University Applied Physics Laboratory Proto 1. Besides the Proto 1, the university also finished the Proto 2 in 2010.
Targeted muscle reinnervation (TMR) is a technique in which motor nerves which previously controlled muscles on an amputated limb are surgically rerouted such that they reinnervate a small region of a large, intact muscle, such as the pectoralis major. As a result, when a patient thinks about moving the thumb of his missing hand, a small area of muscle on his chest will contract instead. By placing sensors over the reinervated muscle, these contractions can be made to control movement of an appropriate part of the robotic prosthesis.
An emerging variant of this technique is called targeted sensory reinnervation (TSR). This procedure is similar to TMR, except that sensory nerves are surgically rerouted to skin on the chest, rather than motor nerves rerouted to muscle. The patient then feels any sensory stimulus on that area of the chest, such as pressure or temperature, as if it were occurring on the area of the amputated limb which the nerve originally innervated. In the future, artificial limbs could be built with sensors on fingertips or other important areas. When a stimulus, such as pressure or temperature, activated these sensors, an electrical signal would be sent to an actuator, which would produce a similar stimulus on the "rewired" area of chest skin. The user would then feel that stimulus as if it were occurring on an appropriate part of the artificial limb.
Recently, robotic limbs have improved in their ability to take signals from the human brain and translate those signals into motion in the artificial limb. DARPA, the Pentagon’s research division, is working to make even more advancements in this area. Their desire is to create an artificial limb that ties directly into the nervous system.
Actor Owen Wilson gripping the myoelectric prosthetic arm of a United States Marine
Myoelectric
A myoelectric prosthesis uses electromyography signals or potentials from voluntarily contracted muscles within a person's residual limb on the surface of the skin to control the movements of the prosthesis, such as elbow flexion/extension, wrist supination/pronation (rotation) or hand opening/closing of the fingers. A prosthesis of this type utilizes the residual neuro-muscular system of the human body to control the functions of an electric powered prosthetic hand, wrist or elbow. This is as opposed to an electric switch prosthesis, which requires straps and/or cables actuated by body movements to actuate or operate switches that control the movements of a prosthesis or one that is totally mechanical. It is not clear whether those few prostheses that provide feedback signals to those muscles are also myoelectric in nature. It has a self suspending socket with pick up electrodes placed over flexors and extensors for the movement of flexion and extension respectively.
The first commercial myoelectric arm was developed in 1964 by the Central Prosthetic Research Institute of the USSR, and distributed by the Hangar Limb Factory of the UK.
Cosmesis
A French mutilé in 1918 wearing a mask provided by the American Red Cross (left) and without mask (right)
Cosmetic prosthesis has long been used to disguise injuries and disfigurements. With advances in modern technology, cosmesis, the creation of lifelike limbs made from silicone or PVC has been made possible. Such prosthetics, such as artificial hands, can now be made to mimic the appearance of real hands, complete with freckles, veins, hair, fingerprints and even tattoos. Custom-made cosmeses are generally more expensive (costing thousands of US dollars, depending on the level of detail), while standard cosmeses come ready-made in various sizes, although they are often not as realistic as their custom-made counterparts. Another option is the custom-made silicone cover, which can be made to match a person's skin tone but not details such as freckles or wrinkles. Cosmeses are attached to the body in any number of ways, using an adhesive, suction, form-fitting, stretchable skin, or a skin sleeve.
Cognition
Main article: Neuroprosthetics
Unlike neuromotor prostheses, neurocognitive prostheses would sense or modulate neural function in order to physically reconstitute or augment cognitive processes such as executive function, attention, language, and memory. No neurocognitive prostheses are currently available but the development of implantable neurocognitive brain-computer interfaces has been proposed to help treat conditions such as stroke, traumatic brain injury, cerebral palsy, autism, and Alzheimer's disease. The recent field of Assistive Technology for Cognition concerns the development of technologies to augment human cognition. Scheduling devices such as Neuropage remind users with memory impairments when to perform certain activities, such as visiting the doctor. Micro-prompting devices such as PEAT, AbleLink and Guide have been used to aid users with memory and executive function problems perform activities of daily living.
Direct Bone Attachment / Osseointegration
Osseointegration is a new method of attaching the artificial limb to the body. The stump and socket method can cause significant pain in the amputee, which is why the direct bone attachment has been explored extensively. The method works by inserting a titanium bolt into the bone at the end of the stump. After several months the bone attaches itself to the titanium bolt and an abutment is attached to the titanium bolt. The abutment extends out of the stump and the artificial limb is then attached to the abutment. Some of the benefits of this method include:
Better muscle control of the prosthetic.
The ability to wear the prosthetic for an extended period of time; with the stump and socket method this is not possible.
The ability for transfemoral amputees to drive a car.
The main disadvantage of this method is that amputees with the direct bone attachment cannot have large impacts on the limb, such as those experienced during jogging, because of the potential for the bone to break.
Prosthetic enhancement
Further information: Powered exoskeleton#Research
In addition to the standard artificial limb for everyday use, many amputees or congenital patients have special limbs and devices to aid in the participation of sports and recreational activities.
In 2008, Oscar Pistorius was briefly ruled ineligible for the 2008 Summer Olympics due to an alleged mechanical advantage over runners who have ankles.
Within science fiction, and, more recently, within the scientific community, there has been consideration given to using advanced prostheses to replace healthy body parts with artificial mechanisms and systems to improve function. The morality and desirability of such technologies are being debated. Body parts such as legs, arms, hands, feet, and others can be replaced.
The first experiment with a healthy individual appears to have been that by the British scientist Kevin Warwick. In 2002, an implant was interfaced directly into Warwick's nervous system. The electrode array, which contained around a hundred electrodes, was placed in the median nerve. The signals produced were detailed enough that a robot arm was able to mimic the actions of Warwick's own arm and provide a form of touch feedback again via the implant.
In early 2008, Oscar Pistorius, the "Blade Runner" of South Africa, was briefly ruled ineligible to compete in the 2008 Summer Olympics because his prosthetic limbs were said to give him an unfair advantage over runners who had ankles. One researcher found that his limbs used twenty-five percent less energy than those of an able-bodied runner moving at the same speed. This ruling was overturned on appeal, with the appellate court stating that the overall set of advantages and disadvantages of Pistorius' limbs had not been considered. Pistorius did not qualify for the South African team for the Olympics, but went on to sweep the 2008 Summer Paralympics, and has been ruled eligible to qualify for any future Olympics.[citation needed]
The "Luke arm" is an advanced prosthesis currently under trials as of 2008.
Cost
Transradial and transtibial prostheses typically cost between US $6,000 and $8,000. Transfemoral and transhumeral prosthetics cost approximately twice as much with a range of $10,000 to $15,000 and can sometimes reach costs of $35,000. The cost of an artificial limb does recur because artificial limbs are usually replaced every 3–4 years due to wear and tear. In addition, if the artificial limb has fit issues, the limb must be replaced within several months.
Jaipur Foot, an artificial limb from Jaipur, India, costs about US$ 40.
Low cost above knee prostheses often provide only basic structural support with limited function. This function is often achieved with crude, non-articulating, unstable, or manually locking knee joints. A limited number of organizations, such as the International Committee of the Red Cross (ICRC), create devices for developing countries. Their device which is manufactured by CR Equipments is a single-axis, manually-operated locking polymer prosthetic knee joint. Aulie Devices Inc. produces prosthetic devices for harsh environments such as Vietnam. In addition, a number of universities in the United States have begun to develop low cost poly-centric prosthetic knee joints claiming costs as low as $20. Bloorview Research Institute in Canada has developed a low cost prosthetic knee joint (LC Knee) based on a single-axis mechanism composed of injection moldable polymers. Unlike other low cost devices, the prosthetic knee’s novel stance phase locking technology allows users to attain higher levels of function while maintaining stability.
Low Cost Above Knee Prosthetic Limbs: ICRC Knee (left) and LC Knee (right)
There is currently an open Prosthetics design forum known as the "Open Prosthetics Project". The group employs collaborators and volunteers to advance Prosthetics technology while attempting to lower the costs of these necessary devices. Visit their site at http://OpenProsthetics.org.
A plan for a low-cost artificial leg, designed by Sébastien Dubois, was featured at the 2007 International Design Exhibition and award show in Copenhagen, Denmark, where it won the Index: Award. It would be able to create an energy-return prosthetic leg for US $8.00, composed primarily of fiberglass.
Prior to the 1980s, foot prostheses merely restored basic walking capabilities. These early devices can be characterized by a simple artificial attachment connecting one's residual limb to the ground.
The introduction of the Seattle Foot (Seattle Limb Systems) in 1981 revolutionized the field, bringing the concept of an Energy Storing Prosthetic Foot (ESPF) to the fore. Other companies soon followed suit, and before long, there were multiple models of energy storing prostheses on the market. Each model utilized some variation of a compressible heel. The heel is compressed during initial ground contact, storing energy which is then returned during the latter phase of ground contact to help propel the body forward.
Since then, the foot prosthetics industry has been dominated by steady, small improvements in performance, comfort, and marketability.
Design considerations
There are multiple factors to consider when designing a transtibial prosthesis. Manufacturers must make choices about their priorities regarding these factors.
Performance
Nonetheless, there are certain elements of foot mechanics that are invaluable for the athlete, and these are the focus of today’s high-tech prosthetics companies:
Energy storage and return – storage of energy acquired through ground contact and utilization of that stored energy for propulsion
Energy absorption – minimizing the effect of high impact on the musculoskeletal system
Ground compliance – stability independent of terrain type and angle
Rotation – ease of changing direction
Weight – maximizing comfort, balance and speed
Suspension - how the socket will join and fit to the limb
Other
The buyer is also concerned with numerous other factors:
Cosmetics
Cost
Ease of use
Size availability
Emerging technology
Most companies choose to focus on two areas of performance: energy capabilities and ground compliance. Two particular models exemplify the innovation in these areas: the Elite foot (Endolite) and the Venture foot (College Park Industries).
The Elite foot relies on a polymeric material with a very specific set of elasticity and resistance requirements in order to optimize energy storage and return. It also uses an unprecedented three-pronged foot, which allegedly allows the foot to closely mold to the contours of any surface.
In contrast, the Venture foot retains the common one-point contact with the ground, but seeks to maximize performance (in both energy and compliance) with a complex metal heel component. This heel is equipped not just with a standard compressible foam piece, but also hinges which allow rotation on three different axes, allegedly yielding superior comfort (ground compliance) and a more precise mimicry of native foot biomechanics (energy capabilities).
Many other foot prostheses employ other useful innovative technology and designs. No one foot is perfect for all transtibial amputees. Hopefully, however, each amputee can find a foot that is best for his or her particular pattern of physical activity.
Neuroprosthetics
Robotics#Touch
(source:wikipedia)
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